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Publisher's Summary

In the 10 Realms....

....the only stat that mattered was strength.

Was that about to change?

Erik knew one thing after dropping in, when he first saw the numbers before his eyes, the rumors about the "cursed" were true. He was in another world. Survival wasn’t assured.

Cultivate, get skills, grow abilities, or die.

His old life, as a combat medic, had been hard, but he had learned some valuable lessons. And he wasn’t alone. His best friend, a marine recon sniper, like always, was right by his side.

Could they figure out this fantasy world?

What does it mean to ascend?

How will they master the magic of this strange place?

You’ll love this LitRPG/Gamelit, because of the mixing of Eastern Cultivation and society with western magic and modern ideas. It will hook you from chapter one.

Get it now.

©2018 MC PUBLICATIONS INC. (P)2019 MC PUBLICATIONS INC.

What listeners say about The Two Week Curse

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    2 out of 5 stars
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  • surfgoat
  • 02-03-19

Awkward and repetitive

I've read and listened to a lot of books similar to The Two Week Curse and this is one that I would not recommend you spend money on. First, the language is awkward and unintelligent. I don't have a problem with foul language especially from a group of combat veterans as it lends realism. I do have a serious problem though when the author uses such language in his narration rather than in his character's speech. That shows such an incredible lack creativity that I very nearly stopped listening to the story each time it happened. Characters can swear but the moment the author does it to lend force to the story is the moment the author loses all respect. Seriously, as an author, if you can't find a creative way to add force to your story other than dropping an F-bomb you probably shouldn't be writing. Second, if you removed each time the character sheet or pop-up notification was read or repeated you could remove several hours of audio. It's almost like listening to someone read a game manual at times and so a lot less happens in the 19 hours of audio than you would expect. Finally, on several occasions I restarted a chapter thinking that I must have missed something. I hadn't. There are just enormous holes in the story that either the author assumes you will figure out for yourself or doesn't feel are important enough to provide to the reader. This combined with only cursory descriptions of characters, beasts, and locations paints a picture that is more 5-year-old scribble than work of art. All things considered, this is a poor work of fiction. It is entirely unremarkable and will not be continuing the series.

66 people found this helpful

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    5 out of 5 stars
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  • Chad
  • 13-02-19

2 Combat Vets, Kingdom Building, Great Litrpg!

Great Litrpg!

It has the kingdom building and ruling aspect of litrpg's that I love, while being mixed in with plenty of action to keep things interesting! Each book features a unique new tiered realm, a great idea allowing the protagonists to get incredibly powerful, until they get to the next realm where everything is a challenge again. It helps keep things fresh with each new realm allowing the writer to go in new directions.

Having two "brothers in arms" as the protagonists sets a great tone for the series. The wounded warrior opening had me really identifying with the characters. I also loved how the blacksmith and alchemy professions were a main focus of character leveling. RPG professions and min/maxing have always brought out my inner geek, and it was done very well.

What makes this new book great isn't anything super unique, but Michael has taken several different ideas from other authors and refined them into something that works better. I'm hoping more authors will use a similar tiered world system to avoid writing themselves into a corner.

I enjoyed the narration from Todd Menesses enough to browse through other books he's done, I hope he gets the other books narrated soon! Check out the new book on Patreon if you are as impatient as me!

31 people found this helpful

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    5 out of 5 stars
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  • Luke
  • 11-02-19

Was it really that good?

Short answer.. I couldnt put it down. I listen to it in two days.... Now I'm waiting for second book to come out.

I been listening to a lot of litrpg books and this book was refreshing. Micheal Chatfield did a great job with character development. Making you feel like you are there. While one the edge of your seat. I always put a 30 min time on when I listen to book in case I get board or fall asleep. But this been had me up for 3 hours resting the time until I had to force my self to go To bed.

First time hearing Todd Menesses performance. He bring all the characters to file and I will be looking into other books he has been apart in. You made a good pick.

17 people found this helpful

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    4 out of 5 stars
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  • Jason P Lebeau
  • 19-02-19

Better than Expected

I love the LitPRG genera, but it's become absolutely saturated in the last year with sub-par, self-published books with the same rehashed plots and mechanics. For that reason I didn't go into this book with high expectations, I expected it to just be a generic time filler, but while the book was not perfect, it was refreshingly different and very enjoyable.

PLOT:
The book is about 1/3 adventuring and 2/3 base building. Honestly I didn't expect any base building, so I was surprised by this. I personally like that style of LitPRG, but others might not. Some sections of this become a bit dull as I think too much time was spent on the mundane aspects of city management, but most of it is good. There are plenty of scenes outside of this base building, but they are all focused at the beginning and end of the book. There are some interesting sub plots from the first part of the book that do get followed up on in the end, which is nice because in a lot of LitRPG those things sort of get forgotten, The Land series is a prime example of that. I don't want to give up too much about the plot, because it's hard not to spoil it, but I will say the story does not proceed in the way I was expecting.

I should mention pacing and chronological order is a problem for me with this book. Sometimes it feels like a month of activity will go by, taking up a dozen chapters, only to be told later the amount of time passed was 5 days. Things seem to be completed in unrealistically fast time. This would be OK if there was some reasoning behind it, but we are lead to assume time flows normally. Some mentions are made later about the amount of time it takes to, for example, build a building, but it feels like too little too late and it still does not explain how you can do things like turn farmers into grizzled veterans in a matter of days. The worst part for me though is feeling like the timeline got messed up.... almost like entire pages were misplaced. Sometimes it feels like they are talking about something they are planning to do in the future as if it already happened, or that they are discovering things they should have already known about. Sometimes it feels like things happen more than once. I actually wonder if the Audible app messed up the chapters or something, I will have to re-read it to be sure.

CHARACTERS:
There are two main characters, which is a bit different for the genera, as most LitRPGs focus on a single player. They are a bit different than your typical MC as they come in with a military background. The other characters are mostly decent, with a couple that stand out. Character development is not the best in this book, but it's pretty good for the genera.

WORLD AND GAME MECHANICS:
Lots of new concepts and ideas in this book, most of them pretty cool. Unfortunately some of them don't feel consistent or feel completely thought out. Some of the mechanics are explained over and over to the point of being annoying while others are barely touched on. Most of the mechanics and systems are really interesting though, it's just some of them feel awkward or unfinished. Most of it is not major to the story, just slightly annoying. Some examples are being given a list of resources in the city management screen, but resources are never talked about in the story, there really is no resource management, it just feels like there are infinite resources. Another is how skill books are consumed when they are used, yet they want to build a library where people can go and read them, making it seem like they have infinite uses. Just lots of little strange things like that.

WRITING QUALITY:
It falls somewhere in between self-published and a traditional published book. There are mistakes and awkwardness, It's not so much there are glaring errors, it's more that there are a lot of odd wording choices, and scenes and dialog that could have been executed better. There are times where the writer goes on odd tangents or randomly returns to the same topic discussed a few paragraphs earlier, like when someone is telling a story and remembers an earlier part of the story, so they mention it before continuing with their original train of thought. Again nothing terrible, but it just felt like it could have used some more time in editing. This is pretty common in this genera, especially since many of the books coming out are self published or translated.

NARRATION:
Pretty good, but I took a star off for the bad Chinese accents. Many of the residents of this world are apparently Chinese, but the narrator uses the same cheesy accent for all of them, making it hard to differentiate. The accent he uses sounds more like the type of fake accent someone would use to make fun of a Chinese person. His other accents are fine, he has a decent southern sounding one, and he is not a bad narrator, I just don't think this narrator was well suited to a book with so many Chinese characters.

129 people found this helpful

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  • Amazon Customer
  • 08-05-19

just never gelled...

Caveat- as a combat arms vet, I'm tough on military fiction. As a recovering gamer, I love good LitRPG and struggle with the not-so-good. This review is just my take, at the end of a long, long Monday. YMMV....


So many times, it was on the verge of coming together and being a likeable story but it just never made it for me.

Clumsy "game mechanics" that seemed bolted on, great whopping chunks of first person exposition done by characters taking to themselves, and really inconsistent military story telling got in the way of some unique and interesting concepts. A looted body that provides more convenient insta-solutions to problems than a mutt has fleas may have invented a new literary device- Deus ex Corpus!

I think that solid editing by an editor who really knew lit RPG could have bumped this by 3 stars for me. A military proof reader could have given it another. Instead, what I got in this title just felt not ready for prime time.

The narrator chose vocal characters that made the military protagonists sound like they needed 20 more IQ points to reliably spell their names. No one gets through 68W school without being sharp. Add in a lot of missed phrasing and a few word stumbles and it was enough to jar me out of the story several times.

17 people found this helpful

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    3 out of 5 stars
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  • Rockriver
  • 04-04-19

Good story, writing needs work.

The narration is good but could use a little more bite during combat.

The story is also good but needs work. There are times when it focuses too much on little things then skips ahead days just to progress.

The main nitpick I have is how much repetition the author uses. Every other chapter is filled with repeated words. An example would be a paragraph that has the word body in it four times, twice in the same sentence. The very next chapter has the word city in it four times. It makes me cringe and you can hear that the narrator doesn't like it either.

It's a shame because the story is really good and I like the main characters. But, it hurts my soul to hear the same word used over and over.

22 people found this helpful

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    5 out of 5 stars
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  • AY4
  • 13-03-19

Where's the rest of the series?!?!?!

FINALLY!!! An author that actually sounds like he knows what it's like to have been in the $*** and low crawled out of it, or at least knows some who have. I have never laughed as hard listening to a book as I did for the first 20 minutes of this one, the conversations and actions are exactly like some of the things my old squad mates and I used to do and say to each other all the time back in my time in service. The story line is awesome and while it moves pretty fast at times the narrator doesn't try to rapid fire the words out just to make up for a lack of skill to voice the urgency.

These two make an awesome tandem in a wonderful story line. Now Amazon just needs to saddle up and get the next two books in this series on audible so we can enjoy the others.

75 people found this helpful

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    2 out of 5 stars
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  • Stuart
  • 20-05-20

Just Bad

First off I just want to say that I rarely go out of my way to leave a review about books I read. If I do not like something I usually just move on. However, in this case I just had to say something. I am just baffled by how a book of this poor quality has such high and positive reviews. I am a big fan of fantasy and liked the pitch of representing magic systems based on more eastern mythology and tropes. That being said, I did not come in with high expectations and was still very disappointed. This book failed in just about every category you could come up with it. Characters? paper thin, bland, and forgettable. Pacing? Do you like an action focused story that makes a jarring right turn into base building that brings any momentum to a grinfing halt? Editing and tone? I never recall reading or listening to a book where I consistently asked myself if they had a real editor that gave advice or notes on some truly bad and repetitive word choice. Like dude, do you seriously have to use the word "power" as a noun, adverb, and adjective in the span of two sentences?

Also, this may seem minor but can we talk about info dumps for a second? I know this is a pet peeve for a lot of people but I have never really minded it. This book has a painful amount that went way beyond what I considered normal. Its so awkward and boring how the author just inserts minutes of monologue from a character to explain some device or plot point in the middle of what was supposed to be a normal conversation. Its like someone copied in a wiki page in the middle of a scene.

Lastly, the performance was just so bad. Just the absolute worst. Nearly everyone sounded like a characature of some group. Mind you, I'm not sensitive about narrators trying out accents but dear Lord was this a swing and a miss. It starts with a terrible southern accent that unfortunately belongs to one of the main characters along with a slew of similarly bad accents for what I think were various European voices. The truly terrible part came once the characters entered the ten realms. Get ready for some of the worst and offensive Asian accents that you might ever hear. I kept cringing so hard as the narrator butchered one voice after the next as most of the people in the world had the same accent. I had to listen to this man try to sound like a little Asian girl in her teens so many times. it was horrifying. The bottom line was he just wasn't good at it. it sounded like someone doing a tone-deaf impersonation rather than a professional doing a job. He kept slipping in and out of them and there were many times where I did not know if someone was supposed to sound Chinese or like a London chimney sweep.

Clearly I don't like the book, but I mean no ill will to the author or the narrator and if you like it, then great. I just felt like I needed to put out an honest opinion so people don't waste money on something they will hate.

5 people found this helpful

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    3 out of 5 stars
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  • Robert
  • 11-02-20

Seems abridged Lacks depth Wait for rewrite

Another take on the common RPG literature.

Character development seems sudden. It's more like the characters take sharp turns rather than slow growth into someone new. (oh I'm this new emotion now for no apparent reason without any plot development to show they've been moving in that direction, if the main character had been a serial killer, mid stabbing somebody they might go oh you know what doing this is bad let me heal you.)


Main characters suddenly have well-thought-out plans and ideas without Rhyme or Reason as if they've been thinking on it for weeks when taken by the arc of the story they've only been in the situation for a relatively short period of time.

(oh I've been in the situation for 5 minutes now, without discussion or reference to having had discussion let me and my supporting main character suddenly agree on everything to the extent as they might as well be one person even going so far as to answer in detail questions asked of the other; Let just go ahead and lay out this 40 step program they are putting together on the fly.)

Just wait until the NPCs/background characters start conveniently answering the main characters questions in the immediately preceding scene by following scene the main character just happening to walk up on npc at the beginging of the conversation so as to hear all the relevant information.

There are many other issues that causes it to have an abridged feel but I think I have referenced enough situations without providing actual book spoilers.

Edit:
Just coming back from having finish the second book. Some of the previously mentioned issues the author has with writing are mitigated not really fixed in the second book.

Overall there is never really a sense of urgency or suspense and the entire storyline is missing any sort of fog of War.

These books really should not have gotten past the editor let alone published at this stage.

The closest analog I can give you to the feel and pace that this story arch gives is something like World of Warcraft where you're just grinding it out and you will never reach level cap or endgame.

It has potential, real potential, but save your money until it gets a rewrite when the author has had more extensive experience.

5 people found this helpful

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    4 out of 5 stars
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  • Lambo
  • 05-08-19

Good but needs a proofreader.

The first part of the prologue is very military. It's gritty and nasty but gives you some background on the characters. The second part of the prologue is a more standard prologue and is important to the story. If you don't like hard core military stuff, skip forward a few chapters until nobody's shooting and you'll get to the second part of the prologue.

The main story I really enjoyed. It has a very different feel to it than virtually all of the novels I've read as the main characters are hard core military, in a fantasy world with stat screens. It's got the "video game feel" that characterizes the litrpg genre. I love the fact that the characters are left with freedom to do what they want. There are plenty of "quests", but they mostly happen because the main characters got involved in something, not because the game world decided to give them one. There's also a great deal of flexibility and realism in the skills and abilities they can acquire; they can even create some.

I really enjoyed the first two audiobooks, but I wondered why it sounded garbled occasionally. Normally I'd put this down to a problem with the reader. However, I couldn't put the series down, so I picked up #3 and #4 in ebook format. That's where the "garbling" came into the light. Michael needs a proofreader to go through and fix the handful of mistakes that exist in EVERY chapter. Partial words, wrong words, weird words("between the circle"-should be within/inside/in),doubled words(ie: 2 different options in a sentence and they're both there), heck even changing monetary system mid-page(one instance that I think was in book 3, they said that they'd spent X gold to buy something, then they sold it for Y silver, and therefore profited Z silver...it's 1,000 silver to the gold, so at even 1 gold starting price they'd have taken a loss).

Overall, I really enjoyed the first four of the likely 10 or 11 novels, and found the audio version easier to enjoy as the words roll by and then keep going. So when there's a small mistake, you may or may not hear it, but then it's gone; you don't get to look back and confirm that it was a mistake.


5 people found this helpful

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    3 out of 5 stars
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  • Mark Gjøl
  • 07-12-19

Sloppy writing, strange narration

The writer clearly has a story to tell, possibly a good one, but the writing is sloppy. You often get sentences where an item or person is referred to multiple times by exactly what it is, instead of "it". In general the text just isn't great.

The narrator does a lot of weird accents. He also puts emphasis a lot of strange... PLACES..!

Overall I was entertained but annoyed throughout the book. You shouldn't actively avoid it, but it's not on my recommended list either.

6 people found this helpful

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  • Mr. Ir Pinch
  • 19-01-19

a few editing errors

great story performance was good there were a few editing errors where a scroll seemed to turn into a book couple of other minor things like that. I did really enjoy the whole thing though

3 people found this helpful

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    2 out of 5 stars
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  • Anonymous User
  • 29-09-20

Boring and non-immersive

I simply could not finish this book, I chose to buy this due to its' underservedly high review score.
The lack of vocabulary and imagination combined with a monotone narration and a holed story made it hard to get immersed. I listened through most of the story yet I still feel no connection to the protagonists Eric and Rugrat, they are still just grunt one and two doing stuff with no explanation. Like many other of the low-end litRPGs, there is no motivation or explanation behind character developing decisions, while the unimportant actions become drawn out by bland and shallow thought processes. Eric and Rugrat seem quite unintelligent, this is not normally detrimental for a good story, but in the case of this story it breaks the universe that the author is trying to build. The story takes place in a world where magic users are as common as merchants, in a world like this one would expect the average magic user to be quite adept at magic, but Eric and Rugrat are still written as being better at and more creative with magic than the native population. The character stats are repeated over and over but they seem to have little to no real influence on the characters, their behavior or their development hence the stats are redundant and could simply have been left out of the story altogether.

Overall this has been a bland, unimmersive and at times very frustrating listen.

2 people found this helpful

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    5 out of 5 stars
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  • Anonymous User
  • 12-06-21

great book.

a interesting story and very likable characters. many hilarious moments, I especially like one of the main characters comments on everything. 10/10. a good western litrpg story with Eastern cultivation vibes(wuxia). loved it.

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  • James
  • 07-06-21

Meh

I really struggled to finish this. The stats being read every 10 minutes is painfull... and I'm pretty sure at one point it says after lv 10 you get 10 stats per lv. (The reason for the power jump after lv10.)

Yet grunt 1 and 2 keep getting 5 stat points a lv.

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  • QitKate
  • 03-06-21

<3 Todd menesses

I found Todd Menessens through the books of Tain Oxford (if you like these, go check those out too)
I simply love his voice the way he can do all the different characters it’s amazing.
The story on its own is also really great. I’m a mmorpg gamer so everything happening there I could easily understand.
The one negative was that the quests and chars sheets were read out in detail every time. I could understand that when you see it printed in a book that it’s nice to keep up with the changes. But for the audible readers this could have been more compressed.
And now up to the second realm!

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  • Daryl peter lambrou
  • 22-05-21

Top of the list

This has just jumped to my favourite book I enjoyed it from start to finish epic

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    4 out of 5 stars
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  • Anonymous User
  • 06-05-21

Almost full stars

Hard to keep up with the change in story perspektiv sometimes. Otherwise i love it

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  • Loupi
  • 04-05-21

Engaging characters in imaginative quests

I found the two main characters endearing almost immediately. They engender the hope that their tasks and quests will be successful.

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  • Lienite
  • 06-04-21

would definatelly recommend in fact already have!

in one word this book is - amazing
keeps you guessing what is going to happen next and the characters are genuinely funny.
wait until you meet Eckbert

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    5 out of 5 stars
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  • Bradley
  • 31-01-19

Excellent book

this book is really good and I even got a few laughs out of it to. The book is in the style of LiteRPG that I like, where they travel to another world instead of just being in a VR pod which is great. Can't what for the next book

3 people found this helpful

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    4 out of 5 stars
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  • Tessa
  • 23-10-19

a solid story i really enjoyed it

i really enjoyed this book the story was great and so was the performance i just wish there was less character sheet reading as at times it read to much

1 person found this helpful

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    5 out of 5 stars
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  • Richard
  • 16-09-19

Far better than I expected

One of the problems I have with Michael Chatfield’s works in Emerillia is that the MC/s feel overly naive which thankfully isn’t the case here!

Likewise he has a tendency to drown you in the thoughts of the characters when exploring the world of magic etc. In the Two Week Curse it seems that all the hang ups I had were resolved and overall the story was better.

I liked the dynamic between the 2 MCs (though you only really focus on the one in the story) and their no nonsense approach.

Wish I had tried this out sooner.

1 person found this helpful

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    4 out of 5 stars
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  • Anonymous User
  • 25-06-19

Good Listen

I really enjoyed this story. Cant wait for more adventures from Eric and Rugrat. Its funny, exciting and captivates imagination. Might not be for some people. But for me I give it an 8/10, I really just wanted to know what came next.

1 person found this helpful

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    5 out of 5 stars
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  • Anonymous User
  • 16-06-19

yes

I liked it. was long but it was a pretty clear cut story. can't wait to start the next one

1 person found this helpful

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    5 out of 5 stars
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    5 out of 5 stars
  • Crystal M
  • 10-06-19

Fun journey, reminiscent of DnD

Really enjoyed the story, I did get a little sick of the repetitive nature of hearing the stats. However, overall great character development, building of relationships and great story continuity.

1 person found this helpful

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    4 out of 5 stars
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  • Anonymous User
  • 03-06-19

Woo LitRPG!

So, firstly, the premise.
It's one of those styles I love where they get trapped in the world, rather than playing it via VR
Secondly, the idea of two meathead army folk left a lot to be desired initially, however, it quickly grew on me as the characters became more complex.
Finally, this is VERY easy on people new to mmorpgs, which may annoy listeners that are well versed in the mechanics.
Overall, if you like LitRPG or are trying to get into it, this book will do you good. Will be listening to the next one

1 person found this helpful

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    5 out of 5 stars
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  • Kindle Customer
  • 27-05-19

amazing

I found the story to be amazing, though sometimes I felt like the main characters names were mixed up.

1 person found this helpful

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    5 out of 5 stars
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  • Anonymous User
  • 11-05-19

Impressed with the story

A tale that had me listening wherever I was! Whilst a bit slow to begin, it is an original litRPG that really delivers in terms of story, levelling up and the narration as well. Watching the main characters grow stronger and discover the world slowly without them becoming OP is exactly what I was looking for! Looking forward to the next few books.

1 person found this helpful

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  • Telagi
  • 28-04-19

slow first half, then its awesome

takes awhile to warm up, but keep with it.. I'm off to get the 2nd now

1 person found this helpful