Codex Entry: The Settlement of Geostan. Archivist Sarla Everhart dedicates this long-form study to the towering city of Geostan, a monumental hub of artistry, trade, and arcane study built into and bridging a colossal canyon system. This entry meticulously documents the settlement's unique origin, complex infrastructure, and the society bound by the Council of 4.
Geography and Infrastructure:
Geostan is situated within a massive wall separating two enormous canyons, each approximately 5,000 feet deep and 7,500 feet wide, with the canyon tops at sea level. The city is structurally integrated across four districts:
Upper Geostan: Built on the surface atop the canyon wall.
Central Geostan: Constructed within the canyon wall, suspended above the magnificent Giant's Arch.
Outer Geostan: Built in and around the base of the Arch and along the surfaces of the colossal stairs.
Lower Geostan: Built into the canyon wall beneath the Arch and its supportive stair system.
The Giant's Arch, located at the 2,500-foot mark, stands 100 feet tall and 300 feet wide at its base, adorned with intricate Gigish text detailing the settlement's history. Transport within this vertical city relies on a network of pathways, stairs, ramps, lifts, and riding the powerful Steelweave Spiders—even up canyon sides and across ceilings for the daring. Water is sourced from the ocean via large pipes, and the sewer system expertly converts faecal matter into fertiliser for city farms.
Demographics and Factions:
Geostan boasts a diverse species mix, notably being very welcoming to feline species (unlike other Barista settlements, due to minimal impact from the Lelouch trauma). A large tribe of Stone Gigas is permanently present just below the Arch in Lower Geostan. The primary professions driving the economy are stone masons, jewellers, and silkweavers, all represented by the ruling factions. A colony of Filthclaw Scorpions resides near the refuse centre, adjacent to the Orbal mountain range.
Governance and Military Specialisation:
The city is run by the Council of 4, with each member governing one district from the central office within the Arch:
High Mage: Governs Upper Geostan, commanding a Mage Guard (warriors wielding magical armour and weapons).
Silkmaster: Governs Central Geostan, commanding the Silkguard (who use steel silk whips and slings, protected by steelweave clothing).
Grand Jeweller: Governs Outer Geostan, commanding the Crystal Guard (wielding weapons and armour crafted from crystals and minerals).
Stonemaster: Governs Lower Geostan, commanding the Stone Guard (who favour bludgeoning weapons and armour made from local rock and stone).
Economy and Steelsilk Production:
The city's primary purpose was founded on a three-way truce between the Stone Gigas, Mages, and Guildmasters. The economy remains focused on these original crafts, with the production and trade of steelsilk being the primary economic driver.
Exports include jewellery, stonework art, and heavily resilient silk clothing. The silk is sourced from Steelweave Spiders housed in the large East and West silk farms of Central Geostan. This unique silk is as tough as steel but as flexible and light as normal silk. The spiders are also utilized as beasts of burden. The presence of new magic students and guild operations further supports the robust economy.
Culture and Notable Locations:
Geostan's culture is notably secular, with a minority of religious followers. Society is primarily split into three core beliefs: following the primal elemental earth; belief in the shared work and community; and the pursuit of learned magecraft and science.
Key Locations:
The Arcane Academy: supported by the Grand Library below—the centre of magical learning.
Weaver's Academy: where students learn to weave and utilize steelsilk.
The Mines: he source of stone, sandstone, jewels, and crystals.
The Steel Web: A chain of taverns featuring a steelweaver spider logo, popular with guild members and the workforce.