Game Dev Podcast | Coffee with Butterscotch cover art

Game Dev Podcast | Coffee with Butterscotch

Game Dev Podcast | Coffee with Butterscotch

Written by: Butterscotch Shenanigans
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About this listen

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.netAll rights reserved Economics Leadership Management & Leadership Science Fiction
Episodes
  • [Ep554] How Many Dudes: Demo Launch Numbers
    Jan 7 2026

    In episode 554 of 'Coffee with Butterscotch,' the brothers celebrate the launch of the How Many Dudes demo and the surprise explosion past 50,000 wishlists. They break down what worked, from shipping the demo during the Steam winter sale to leaning hard into YouTube Shorts, influencers, and community momentum. he episode wraps with reflections on resilience, creative momentum, and why 2026 just might be the Year of the Dude.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:33 Introduction and Welcome
    01:52 The Launch Strategy for 'How Many Dudes'
    05:44 Initial Reception and Growth of the Demo
    11:38 Influencer Impact and Community Engagement
    17:34 Viral Success and Peak Player Engagement
    23:50 The Power of Community Influence
    26:49 Tracking Player Engagement and Growth
    30:32 Comparing Demo Performance and Market Trends
    31:50 Understanding Wishlist Dynamics
    35:37 Designing an Engaging Demo Experience
    40:05 Exploring Game Mechanics and Combinatorial Play
    45:38 Seasonal Models and Game Dynamics
    47:00 Naming the Year: 2026
    47:43 Creative Year Themes and Predictions
    54:18 Reflections on Resilience and Moving Forward

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
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    56 mins
  • [Ep553] Butterscotch Shenanigans 2025 Year In Review
    Dec 31 2025

    In episode 553 of 'Coffee with Butterscotch,' the brothers take stock of a wild year at Butterscotch Shenanigans, starting with the launch of Crashlands 2 and everything that came after it. They talk about testing woes, localization headaches, and the emotional rollercoaster of reading reviews. From there, the conversation turns forward-looking, unpacking why the team is shifting toward smaller, faster projects, what they learned from early experiments with How Many Dudes, and how tools like Ludokit fit into their next chapter.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:42 Introduction and Welcome
    02:44 Crashlands 2 Development Challenges
    05:41 Launch Day Success and Initial Reception
    08:45 Content Updates and Player Feedback
    11:46 Navigating Reviews and Player Expectations
    14:46 Post-Launch Reflections and Future Directions
    17:49 Introducing Ludokid: A New Tool for Game Development
    25:06 Casual Conversations and Game Development Insights
    25:42 Achievements and Game Mechanics
    26:38 Ludo Kit and Development Planning
    28:33 Pivoting to 'How Many Dudes'
    30:05 Shifting Game Development Strategies
    31:35 Changing Perceptions of Indie Games
    34:36 Market Trends and Player Expectations
    37:54 The Evolution of Game Design
    40:40 Game Jams and Rapid Prototyping
    44:49 Demo Development and Market Testing
    47:54 Future Plans and Community Engagement

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
    Show More Show Less
    46 mins
  • [Ep552] How to think about Steam Demos as Indie Devs
    Dec 24 2025

    In episode 552 of 'Coffee with Butterscotch,' the brothers celebrate a big personal milestone before diving into why demos matter more than ever for indie games. They break down how demos drive visibility on Steam, why they work best as hype-builders rather than pure conversion tools, and how thoughtful demo timing can spark organic player engagement. The conversation looks at demos as living marketing tools that fuel wishlists, feedback, and long-term momentum.

    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes

    00:00 Cold Open
    00:29 Introduction and Welcome
    03:02 Celebrating Milestones: 10 Years Cancer-Free
    09:49 The Importance of Demos in Game Development
    14:01 Navigating Game Releases During Holidays
    14:51 The Purpose of Demos in Game Marketing
    18:36 Understanding Player Engagement Metrics
    20:24 The Role of Demos in Driving Wishlists
    22:37 Optimizing Demos for Next Fest Success
    24:27 Using Demos Beyond Next Fest
    26:03 Case Study: The Success of Bellatro
    36:27 Strategizing Demo Releases for Market Impact
    37:01 The Power of Demos in Game Marketing
    39:25 Leveraging Community Feedback for Game Development
    41:10 Creating Organic Buzz Through Accessibility
    44:08 The Risks and Rewards of Demo Releases
    49:32 Incremental Development and Localization Strategies
    51:34 The Purpose of Demos: Marketing vs. Conversion

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
    Show More Show Less
    54 mins
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