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Dark Arts

Dark Arts

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What use might so-called AI tools have for an RPG?


Che and Pat recorded an episode of their podcast discussing the use of "dark arts" - specifically AI tools like NotebookLM, Lumo, and Gemini - in role-playing game preparation. They shared how these tools help with research, analysis, and creating game materials more efficiently, while acknowledging the importance of user expertise in managing the limitations of large language models. The conversation covered specific use cases including world-building, character development, and creating game mechanics, with both hosts emphasizing that these tools serve as research assistants rather than creative replacements. They also addressed common concerns about AI in gaming, including copyright issues and the distinction between AI tools and true artificial intelligence.


And yes, an LLM created that blurb.


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PAT'S BLOG:

Processing GURPS – Enabling Longform, Immersive TTRPG play using GURPS

OR

https://processinggurps.com/


RPR PATREON: patreon.com/rpgrescue


THANKS:

Jon from Tale of the Manticore for the music:

https://taleofthemanticore.podbean.com/


Logo by MJ Hiblen:

https://www.patreon.com/MJHiblenART/

DISCLAIMER & NOTICE:


The material presented here is our original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.


GURPS is a registered trademark of Steve Jackson Games, and any GURPS art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

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