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Episode 41: Mechanism (Mechanics?) -Based Design
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In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com.
We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com.