• e540 — Saucer Separation Button
    Jan 26 2026
    Photo by Aneta Pawlik on Unsplash Published 26 January 2026 e540 with Michael, Andy and Michael – Stories and discussion on mobile controllers, AI playing Anchorhead, Zork & Roller Coaster Tycoon, an isometric NYC, human artistic creativity and a whole lot more. Michael, Andy and Michael get things clicking with some mobile controllers. Starting with one of Andy’s latest technology acquisitions, the team enjoys hearing about Andy’s experience with the MCON. And they especially like the “saucer separation” functionality. The featured image from Unsplash was selected because there were very few TNG images – if you want to see the saucer separation that inspired this week’s show title, have a look at the YouTube video below. After discussing the Anbernic controller, which has some interesting features like a screen and heart rate monitoring, the team moves forward with AI. Claude features in a couple of the stories – first with an article from Fernando Borretti who details how he hooked Claude into the text based adventure Anchorhead. The co-hosts have been intrigued by this kind of thing for years, and were reminded of the recent open sourcing of Zork. Ramp Labs also used Claude with Roller Coaster Tycoon, which struck the team as a great way to run optimization routines across a multitude of data points that make us the game. Next up was a story about using AI to create a SimCity-style rendition of New York City (New York City!) with astounding detail. There were a couple of jumping off points of note from this story – Nvidia’s Omniverse digital twin, traffic optimization routines and another being the language in SimCity called Simlish – and a translator is included below for the listeners to enjoy. After all the news on AI – it is refreshing though unsurprising that Hermès selected human creativity, complete with the imperfections that make the artwork more real. Wrapping up the episode, the team closes with Netflix’s foray into social engagement. What game would you like to have AI set up to play? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it. Selected Links Hardware: Mobile Controllers Kickstarter: MCON: The Switchblade of Mobile Controllers by Ohsnap The Verge article: Anbernic’s next wireless controller adds a screen and heart rate monitoring AI boretti.me blog post: Letting Claude Play Text Adventures Wikipedia article: Anchorhead Games at Work e534: Hiding in Plain Sight (for Microsoft’s open sourcing of Zork) Ramp Labs blog post: We Put Claude Code in Rollercoaster Tycoon atari.com Roller Coaster Tycoon cannoneyed.com Isometric NYC (click the ℹ️ in the upper right for description) PC Gamer article: Software engineer creates classic SimCity-style map of NYC—and argues that AI will be good for creatives, actually Nvidia’s Omniverse Games at Work e316: Omni Metaverse (for Nvidia’s Omniverse) The Sims Wiki: Simlish lingojam.com English to Simlish translator Inc article: Hermès Just Made a Bold Statement in the Age of AI acquired.fm Season 12, Episode 2: LVMH Art This is Colossal post: Pam Connolly Weaves Family Snapshots on Vintage Potholder Looms Everything is Social TechCrunch article: Netflix to redesign its app as it competes with social platforms for daily engagement Web 11.0 mashup junkie, and co-founder / co-host of the GamesAtWork.biz podcast. My views are my own. Michael Martine
    Show More Show Less
    35 mins
  • e539 — Wikipedia is 25!
    Jan 19 2026

    Michael R brings back Ian Hughes to discuss the recent changes with Meta’s VR investments, cool content on Apple’s Vision Pro, the new Creator Studio bundle, and 25 years of Wikipedia.

    While Andy and Michael M are not available we look at how large companies cutting back on innovation can allow new startups and companies to flourish. With Meta refocusing more on wearables, perhaps we will see an uptick in innovative uses for VR. Which is a perfect sequel way for Michael to given his review of the NBA’s recent basketball game on the Vision Pro. The experience seemed to him to be the perfect onramp for Michael M, if it were college basketball.

    We then review a few older games (Civilization VII and RetroCade), coming to Apple Arcade, before looking at the Board Tabletop Gaming Console. With all this cool tech, Michael introduces Ian to the Apple Creator Studio. Is it worth it? Ian, having recently built an AI server at home via ComfyUI, thinks it may be cheap enough for his pocketbook.

    Finally we get to Wikipedia’s 25th anniversary, and what Ian did on the Cool Stuff Collective for Wikipedia’s 15th Anniversary.

    Showlinks:

    Meta:

    • Shutting studios – https://daringfireball.net/linked/2026/01/14/meta-three-vr-studios
    • Shifting to Wearables – https://www.theverge.com/news/861295/meta-reality-labs-layoffs-shift-to-wearables
    • Discontinuing Metaverse for work – https://www.theverge.com/tech/863209/meta-has-discontinued-its-metaverse-for-work-too

    Vision Pro:

    • NBA on the Vision Pro – https://www.macstories.net/news/immersive-lakers-game-now-widely-available-on-apple-vision-pro/
    • RetroCade – https://techhub.social/@ellenich/115894673956399018

    Games:

    • Board Table Top – https://www.wired.com/review/board-tabletop-game-console
    • Civ VII – https://www.theverge.com/news/861816/civilization-vii-apple-arcade-launch

    Creators:

    • Creator Studio – https://www.apple.com/newsroom/2026/01/introducing-apple-creator-studio-an-inspiring-collection-of-creative-apps/

    Wikipedia:

    • 25th Anniversary – https://www.theverge.com/news/861935/wikipedia-25th-anniversary-2026
    • Wikipedia 25th site – https://wikipedia25.org

    Cool stuff collective – https://citv.fandom.com/wiki/Cool_Stuff_Collective

    Comfy UI – https://comfyui.org/en/what-is-comfyui

    These show notes were lovingly crafted by a human.

    Show More Show Less
    38 mins
  • e538 — MagSafe Stacking
    Jan 12 2026
    Photo by Michael Martine, Blowing Rock, NC 2022 Published 12 January 2026 e538 with Michael M and Andy – Stories and discussion on CES2026, EuroTech, PhoneTech, AI playing your games for you so you can watch and a whole lot more. Andy, Michael and Michael take a look at many of the announcements from CES, and share a few of their favorites. CES is the annual Consumer Electronics Show held in Las Vegas, Nevada. In the phone technology arena, there are several MagSafe examples that magnetically snap onto an iPhone, such as charger that looks kind of like a floppy disk. Another example is a keyboard, with tactile buttons you can type with in portrait or landscape mode. The keyboard creates a form factor that is reminiscent of the Danger Hiptop / Sidekick. Between these examples and others (like a second screen e-reader that snaps to the back of a phone), the cohosts mull what it would be like to stack several of them in sequence. After discussing the Punkt phone, and the Proton suite enabled by the AphyOS, the team turns their attention to several other innovations shared at CES. Lollypops that play music, a vibrating chef’s knife, and the Lepro AMI AI companion all caught their eye. The Lepro AMI seems similar, at least in the form factor, to the Gatebox, which was first discussed on Games at Work back in 2017. Next, the team takes a look at a fork of a decompilation of SuperMario 64, where the developer added a physical coin slot and updated the code to allow for micro transactions with physical money. Then, following on a post from Mike Elgan, the co-hosts consider an article about Sony’s patent to take over a player’s avatar in case they get stuck and want help to continue their game. It’s kind of like your own personal AI Twitch channel. The Games at Work team considered a similar story about Microsoft’s gaming Copilot in 2025. Speaking of Microsoft, Michael M got excited about the potential triumphant return of Clippy, only to realize that it was clickbait. Would you like to have an AI show you how to get past a tricky game boss, or play through it for you? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it. Selected Links CES2026 www.ces.tech The Consumer Electronics Show Retrododo article: This Adorable Floppy Disk MagSafe Battery Pack Is My New EDC Fave KBDcraft.store Kit Shamshel Mouse Liliputing article: Clicks Power Keyboard is a magnetic thumb keyboard & wireless power bank for your phone ohsnap.com: MCON, the magnetic transforming gaming controller Vice article: The Sidekick Was Pop Culture’s Most Stylish and Innovative Cellphone Belkin iPhone Mount with MagSafe for Mac Notebooks punkt.ch blog post: Punkt. unveils MC03, latest version of its unique smartphone offering giving users full control over personal data and usage. AphyOS Mashable article: The weirdest tech of CES: It gets very weird, very fast Games at Work e520: Cold Fusion Gaming (for the Gatebox virtual companion) tech.eu article: CES 2026 showcases Europe’s hardware renaissance Reverse Engineering Microtransactions into Retro Games Hackaday article: Super Mario 64, Now With Microtransactions AI Sony AI plays video games, so you don't have to! https://futurism.com/artificial-intelligence/sony-patents-ai-plays-video-games — Mike Elgan (@MikeElgan@mastodon.social) 2026-01-09T01:30:33.730Z WIPO Patentscope : WO2025080356 – AI GENERATED GHOST PLAYER Games at Work e530: Vibe It! Ready Player Chum (for Microsoft’s Gaming Copilot) PCWorld article: Microsoft pushes huge Copilot update with features like Clippy 2.0 Microsoft blog: Meet Copilot Mode in Edge: Your AI browser Web 11.0 mashup junkie, and co-founder / co-host of the GamesAtWork.biz podcast. My views are my own. Michael Martine
    Show More Show Less
    31 mins
  • e537 — Reading, Listening & Building Together
    Jan 5 2026
    Photo by Scott Gruber on Unsplash Published 4 January 2026 e537 with Michael M and Andy – ringing in the new year with the amazing power of music to move and heal, LEGO and retro builds and a whole lot more. Andy, Michael and Michael would like to wish all of our listeners a very happy 2026! Michael M and Andy start off 2026 on a good note – or perhaps better said – a series of good notes. Michael shares some of his vacation reading, beginning with the book, I Heard There Was a Secret Chord by Daniel Levitin. In this book, Levitin highlights the power of music to move and heal, and provides a Linktree to listen to the songs featured in the book, which is included in the show notes below. One particular example from the book was the Ella Fitzgerald recording of Mack the Knife in Berlin, and the magic she created in the moment when she forgot the lyrics. Andy highlights an amazing musical creation moment with Jacob Collier’s improvisation with the National Symphony Orchestra. This reminded Michael of Rosamund Stone Zander & Benjamin Zander’s book, Art of Possibility, and maestro Zander’s TED talk on the power of classical music. Michael also brought up David Byrne’s book, How Music Works, and his learning in Puerto Rico on how dancers conduct the musicians as they perform together. Byrne discussed mixtapes in his book, and the modern equivalent of them are the playlist, which is exactly what Levitin’s Linktree leads to. Michael created a mixtape to express musically what he was trying to say in words for his NCSSM convocation speech at the start of the 2025-26 school year. Andy shares a couple of intriguing ways to create music through retro devices and common household products – all of these are in the links below. Moving to the building part of the episode, Andy and Michael start off with LEGO, and this is about to be a banner year for the company with so many new sets coming on the market. There’s a new LEGO Icons building, which has in it a music store and includes a sousaphone player minifig. The cohosts touch on the Star Trek Enterprise set which was also just launched, which includes a minifig of Commander Riker with his trombone. Andy describes the awesomeness that is the LEGO GameBoy with the inventive buttons on the device, and the team then touch on a couple of retro consoles such as the Commodore 64 reboot. The team wraps up this episode with a mention of Andy’s grumpiness on the year end Tech Grumps podcast. What music has inspired you in 2025? What builds (LEGO, retro or otherwise) are you planning for 2026? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it. Selected Links Reading I Heard There Was a Secret Chord by Daniel J Levitin Kurt Weill Foundation for Music, Die Driegroschenoper – listen to the “Moritat von Mackie Messer” excerpt sung by Bertholt Brecht in the Featured Audio & Video section Games at Work e485: Barbarians at the Rhubarb Bar (for flow, and of course Barbara’s Rhabarberbar) Art of Possibility by Rosamund Stone Zander & Benjamin Zander Benjamin Zander’s TED talk: The transformative power of classical music Games at Work e9: Reality is Broken (for Jane McGongial’s book, and Benjamin Zander’s Ode to Joy) How Music Works by David Byrne Listening Wikipedia article: Mixtape Listen to the songs featured in A Secret Chord – https://linktr.ee/secretchord Michael M’s Apple Music Mixtape for NCSSM’s convocation Michael M’s Spotify Mixtape for NCSSM’s convocation Making of Boléro by Linus A Kesson Building LEGO and more LEGO Icons Shopping Street #11371, with sousaphone musician (see picture 13 in photo gallery) LEGO Icons Star Trek: U.S.S. Enterprise NCC-1701-D™ #10356 with trombone player Commander Riker minifigs.me LEGO Gameboy #70246 build and additional new Retro Console #31380 Wired article: Review: Commodore 64 Ultimate The Lost Outpost blog post: Retro-tastic! Other Stranger Things Woe Industries game TechGrumps 3.3.5: – Bless The TechGrumps (Special holiday special) Web 11.0 mashup junkie, and co-founder / co-host of the GamesAtWork.biz podcast. My views are my own. Michael Martine
    Show More Show Less
    32 mins
  • e536 — Can we skip all AI this time?
    Dec 22 2025
    Photo by Alexander Grigoryev on Unsplash Published 22 December 2025 e536 with Andy, Michael R, and guest host newly-retired Ian “Epredator” Hughes – a dive into gaming in 2025, retro computing and games, how to fix old paintings, and what’s coming to the public domain on January 1st. The show kicks off with a number of gaming topics, discussing what the hosts have been playing lately, including the results of the Steam Replay for 2025. There’s also a chat about Commodore (joysticks, and the new Commodore 64 Ultimate), ZX Spectrum, and other retro machines. Netflix has been making acquisitions in the gaming space, where will they lead? Michael is fascinated by the process of restoring old paintings; Andy and Ian have seen a lot more of this on TV in the UK! In the wrap, the hosts cover an incident of apparent smart glasses-induced rage on the subway; and briefly talk about what’s coming into the Public Domain on January 1st 2026. Wishing all our listeners a happy and peaceful break to close out 2025, and we’ll be back with new episodes in 2026. Selected Links Gaming Open Source Cannon Fodder Engine Steam Replay shows high interest in older games Andy’s Steam year in review Michael’s Year in review Uber Eats spoofed by SNLOld new Commodore 64 JoystickHackster review of Commodore 64 Ultimate ESP32 Rainbow (ZX Spectrum Re-created)Picocomputer 6502 boardNetflix buys Ready Player Me Makers A satisfying painting restoration on YouTube UK alternatives: Hidden Treasures of the National TrustThe Repair Shop Media Smashed smart glassesPublic Domain Day 2026
    Show More Show Less
    37 mins
  • e535 — The Poetry of DOOM
    Dec 15 2025
    Photo by David Klein on Unsplash Published 15 December 2025 e535 with Michael M and Andy – adversarial poetry to jailbreak LLMs, iFixit’s FixBot, power of digital twins, putting the breaks on Rewind, Nintendo Virtual Boy and a whole lot more. Michael M and Andy start things off with a most intriguing concept – adversarial poetry. By using ‘memetic language’, researchers formulated prompts with imagery and metaphor instead of direct operational phrasing to trick LLMs into providing unsafe responses. Michael makes the point that AI prompts are becoming more and more like spells or incantations. See the show notes below for a link to the paper for any budding AI poet laureate wannabes. Perhaps Jabberwocky can be used in a snicker snack way. Switching to another AI use case, Andy and Michael discuss the iFixit FixBot. The FixBot provides expert advice and guidance for repairs, by talking to the human who likely needs both hands to effect the repair. Next up are a couple of stories on digital twins, and how they leverage game technology. By taking sufficient data points to create a digital twin, multiple attempts can be made virtually to see the improvement before applying the capability to the non-digital twin. Andy is reminded of an article that outlines the affinity between the metaverse and digital twin concepts. Nvidia has a concept of this in their Omniverse capability. Another example of a digital twin with a game overlay is the Job Simulator Game. This game is written as a 2050 historical virtual reality environment allowing the player to experience what it was like to have a job in 2020. This fun VR historical reenactment experience is one of the stories that Tobi Lütke discussed in his recent interview with the Acquired team. Staying on the VR simulation theme, Andy and Michael take a look at the Rats Play Doom game which trains rats in an immersive way to play Doom. In the last section of the episode, the team takes a look at some metaverse news. Meta has acquired limitless.ai and is shutting down Rewind on the Mac, and is also shifting more investment from the metaverse to AI. Wrapping up the episode, Michael and Andy look at the Nintendo Virtual Boy and Xteink 4. What poetry would you write to prompt an LLM? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it. Selected Links AI PC Gamer article: Poets are now cybersecurity threats: Researchers used ‘adversarial poetry’ to trick AI into ignoring its safety guard rails and it worked 62% of the time arXiv paper: Adversarial Poetry as a Universal Single-Turn Jailbreak Mechanism in Large Language Models Gilbert & Sullivan: Hail Poetry The Verge article: iFixit’s FixBot helps with repairs ‘the way a master technician would’ iFixit: Introducing FixBot: We Built an AI That Actually Knows How to Fix Things Digital Twins ComputerWorld article: Digital twin tech is a double-edged sword ComputerWorld article: ‘Digital twin’ tech is twice as great as the metaverse Nvidia Omniverse Job Simulator Game acquired.fm AC2 interview: How to Live in Everyone Else’s Future (with Shopify CEO Tobi Lütke) Games at Work e490: Codename – “Amelia” (for digital twins) Doom Reddit post: Open-source VR framework for training rats to play DOOM Rats Play Doom Metaverse 9 to 5 Mac article: Rewind Mac app shutting down following Meta’s acquisition of Limitless limitless.ai WSJ article: Meta Plans to Shift Spending Away From the Metaverse Retrododo article: Virtual Boy Accessory For Nintendo Switch/Switch 2 Is Available For Pre-Order My Nintendo Store: Virtual Boy for Nintendo Switch 2/Nintendo Switch Tech The Verge article: This tiny magnetic e-reader sticks to the back of your iPhone Xteink x4 Web 11.0 mashup junkie, and co-founder / co-host of the GamesAtWork.biz podcast. My views are my own. Michael Martine
    Show More Show Less
    36 mins
  • e534 — Hiding in Plain Sight
    Nov 24 2025
    Photo by Tim Wildsmith on Unsplash Published 24 November 2025 e534 with Michael, Andy and Michael – AI and ML training data, camouflage, ppen source Zork, Deadpool VR, NPH movies and a whole lot more. Michael, Andy and Michael start things off with with an intriguing AI analysis of the heist from the Louvre. The Ars Technica article takes the examples of mathematical machine learning and human psychology to show how both were defeated what was considered to be ordinary versus suspicious. This is a terrific reminder on the importance of the training data sets used for AI models and how the “performance of normality became the perfect camouflage”. Michael R highlights the On Intelligence book, and Michael M brings up visual pattern recognition of the human form which ghillie suits help disguise. Switching to a hackster.io article, the die is cast – or rather the die is 3d printed. Andy shares his thoughts on this bluetooth enabled die, and mentions how dice have featured prominently in the the podcast over the years. E132 from 2016 appears to be the earliest reference to dice in the show notes. Next up is Microsoft’s announcement to open source the Zork family of text based adventure games from Infocom. Zork is another favorite of the podcast, and e78 from 2014 is the earliest reference! Then the team discusses the Deadpool VR game. The Kotaku article mentions that Neil Patrick Harris does the Deadpool voice acting in the game. This leads the cohosts down the rabbit hole of NPH acting with a number of movies and TV shows. Oh, and the reason for the “I don’t want a McRib” part of the show title was because the Kotaku article kept serving up McDonalds McRib ads to Michael M, while Michael R with his PiHole does not get such ads. What is your favorite NPH movie or tv show? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it. Selected Links AI Ars Technica article: How Louvre thieves exploited human psychology to avoid suspicion—and what it reveals about AI Wikipedia article: On Intelligence: How a New Understanding of the Brain will Lead to the Creation of Truly Intelligent Machines by Jeff Hawkins IMDb: Now You See Me: Now You Don’t 2025 movie Wikipedia article: Ghillie Suit Bluetooth Dice hackter.io article: Travis Bumgarner’s Dice of Sending Are Bluetooth-Connected Dice for Fairer Digital Roleplays Games at Work e132: Wake Up! (For earliest description of dice) Games and NPH The Verge article: Microsoft makes Zork open-source Games at Work e78: The Show is Already in Progress (for earliest reference to Zork) Kotaku article: Deadpool VR Is A Game For Deadpool Fans And Nobody Else marvel.Fandom.com : Wade Wilson (Earth-616) IMDb: A Very Harold & Kumar Christmas IMDb: Starship Troopers IMDb: Doogie Howser, M.D. IMDb: Rare Exports: A Christmas Tale Web 11.0 mashup junkie, and co-founder / co-host of the GamesAtWork.biz podcast. My views are my own. Michael Martine
    Show More Show Less
    29 mins
  • e533 — Rings of Power
    Nov 17 2025
    Photo by Fallon Michael on Unsplash Published 17 November 2025 e533 with Andy, Michael and Michael – rings to chart the heavens and control your home, repurposing smart TVs, retro La Machine and Vectrex hardware made newly available, new Valve Steam hardware and a whole lot more. Andy, Michael and Michael start things off with a 400 year old ring that unfolds into an astronomy tool. Check out this amazing technology in the show notes below. If you want to have such a ring of your own, the design team from Black Adept have them available for sale! Sticking with the theme, the next powerful ring follows the Tron Master Control Disk concept. This interesting design expression reminded Michael M of the Mini circular dashboard display. Next up is a great way to repurpose an old TV. The team explores an article with instructions for making a smart mirror using two way glass and a Raspberry Pi. You may want to ensure that the TV has the automatic content recognition features turned off. Andy remarks on the continuing evolution over the years of the Magic Mirror software that enables this to work. After talking about the bright idea of using the circuity of a smart lightbulb to serve as a Minecraft server, the cohosts look La Machine. Then the team takes a look at the recent announcements from Valve. New Steam hardware has captured their imagination. The Steam Machine, Steam Frame and a new Steam controller provides great excitement for the platform. Wrapping up the episode, Michael R takes a look at the World of Warcraft new in game currency used for building houses. The blog post announcing this from Blizzard has 2,817 replies when these show notes were written! What legacy hardware would you most like to have again? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it. Selected Links Maker A 400-Year-Old Ring that Unfolds to Track the Movements of the Heavenshttps://www.openculture.com/2025/11/a-400-year-old-ring-that-unfolds-to-track-movements-of-the-heavens.html — Ronan (@ronanmcd@mastodon.green) 2025-11-06T12:16:00.036Z Open Culture article: A 400-Year-Old Ring that Unfolds to Track the Movements of the Heavens hackster.io article: Welcome to the Grid IMDb post: Tron movies and tv shows Photo by Nicole Logan on Unsplash Boy Genius Report article: You Can Use Your Old TV As A Smart Mirror – Here’s How Raspberry Pi Magic Mirror^2 documentation Games at Work e479: Listen Up Outlaws! for smart tv automatic content recognition Tom’s Hardware article: Hardware hacker installs Minecraft server on a cheap smart lightbulb — single 192 MHz RISC-V core with 276KB of RAM, enough to run tiny 90K byte world La Machine Gaming Hardware (and Software) Games Industry article: Valve announces 3 new Steam hardware devices: Steam Machine, VR headset Steam Frame, and a new Steam controller PC Gamer article: Valve announces the Steam Frame: ‘a new way to play your entire Steam library’ Eurogamer article: How did Valve design its new Steam Machine? It started with the fan, of course Kickstarter: Vectrex Mini The Verge article: World of Warcraft is getting a new kind of fake money Blizzard blog post: Developer Insight: Hearthsteel Virtual Currency and Housing in Midnight Web 11.0 mashup junkie, and co-founder / co-host of the GamesAtWork.biz podcast. My views are my own. Michael Martine
    Show More Show Less
    32 mins