Godot 4.5 Dev 5: Native VisionOS Support, GDScript: Abstract Classes, and More cover art

Godot 4.5 Dev 5: Native VisionOS Support, GDScript: Abstract Classes, and More

Godot 4.5 Dev 5: Native VisionOS Support, GDScript: Abstract Classes, and More

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This story was originally published on HackerNoon at: https://hackernoon.com/godot-45-dev-5-native-visionos-support-gdscript-abstract-classes-and-more.
As we enter the home stretch of new features, bugs are naturally going to follow suit, meaning bug reports and feedback will be especially important
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Brrr… Do you feel that? That’s the cold front of the feature freeze just around the corner. It’s not upon us just yet, but this is likely to be our final development snapshot of the 4.5 release cycle. As we enter the home stretch of new features, bugs are naturally going to follow suit, meaning bug reports and feedback will be especially important for a smooth beta timeframe.

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