The Creative Juice Podcast cover art

The Creative Juice Podcast

The Creative Juice Podcast

Written by: Matthew Zanazzo (Immature Gamer)
Listen for free

About this listen

Creative Juice is a bi-weekly podcast dedicated to Fortnite Creative and UEFN game development. It brings together game developers, business professionals, and gamers for authentic, casual, and humorous conversations about creativity, industry insights, and real-world success stories. Episodes are recorded with video using tools like Riverside and later distributed as audio on major podcast platforms. Each episode lasts between 30 minutes and 1 hour and features in-depth interviews with top talent and studios—all while keeping the focus on uncovering what fuels each guest’s creative juice.

This is not sponsored, endorsed, or administered by Epic Games, Inc.

© 2026 The Creative Juice Podcast
Economics Leadership Management & Leadership Marketing Marketing & Sales
Episodes
  • Graeme Bull: The Truth About Discovery, Scaling, and Building UEFN Games That Last
    Jan 21 2026

    If you’ve ever shipped a UEFN map you genuinely believed in, but Discovery never gave it a real shot, this episode is for you.

    I’m joined by Graeme Bull, one of the most trusted educators in the UEFN and Verse space, to break down what actually holds creators back long term. We talk about the biggest misconception new UEFN developers walk in with, why great games can sit “dead” for months and suddenly pop off, and how to think about discovery, thumbnails, and marketing without spiraling into excuses.

    We also go deep on scale, why maps often start breaking as they grow, what creators should plan ahead for (and what they shouldn’t), plus Graeme’s advice on learning UEFN without getting overwhelmed.

    Guest links:
    Graeme Bull on X: https://x.com/GraemeBullX
    YouTube: https://www.youtube.com/@GraemeBull
    Discord: discord.gg/z8WHrNr8rp

    Please leave a positive review 💚(Helps out a bunch)

    Watch the video: https://www.youtube.com/@ImmatureG/podcasts
    Twitter: www.x.com/immaturegamerx

    Show More Show Less
    56 mins
  • Most Unreal and UEFN Maps Fail for the Same Reason - Micah Berninghausen
    Jan 7 2026

    In this episode of The Creative Juice Podcast, I sit down with GameDevMicah to break down what it actually takes to push Unreal Engine and UEFN beyond the obvious.

    We dig into real world optimization mistakes, common performance traps creators fall into, and how systems like instancing, GPU workflows, and destruction can scale when used correctly. Micah also shares why building in public matters, how devlogs can accelerate learning and trust, and what most creators misunderstand about performance in Unreal.

    If you are building in Unreal Engine or UEFN and want to create more ambitious experiences without breaking your game, this episode is a must listen.

    Shout outs and links
    Discord: gamedevmicah
    Website: https://aggressivemastery.com/
    X: https://x.com/GameDevMicah
    LinkedIn: https://www.linkedin.com/in/micahberninghausen/

    Available on YouTube and wherever you listen to podcasts.

    Please leave a positive review 💚(Helps out a bunch)

    Watch the video: https://www.youtube.com/@ImmatureG/podcasts
    Twitter: www.x.com/immaturegamerx

    Show More Show Less
    57 mins
  • Building Top Fortnite Game, Scaling a UEFN Studio, and Working With Disney | Team Gauntlet
    Dec 24 2025

    Eddie Benson and Joel Bestart, Co-Founders of Team Gauntlet, join the podcast to share the real story behind Kraken and how a small team built one of Fortnite’s most successful long-form UEFN experiences.

    We unpack what happened before Kraken broke through, how early community feedback shaped the game, and why progression and retention mattered more than chasing short-term Discovery spikes. Eddie and Joel also break down how they divide responsibilities as a small studio, ship ambitious updates, and avoid spreading themselves too thin.

    The conversation also dives into their Disney collaboration on Percy Jackson, what surprised them about working with a major IP, and how a three-person team handled expectations that felt closer to AAA than UGC. This episode is packed with honest lessons for creators, developers, and studios building inside Fortnite.

    Guest and Studio Links

    Eddie Benson
    LinkedIn: https://www.linkedin.com/in/eddiebenson/
    X: https://x.com/zebs_fn

    Joel Bestart
    X: https://x.com/joelbestart

    Team Gauntlet
    X: https://x.com/studio_gauntlet
    Discord: https://discord.gg/krakenbossfight
    Website: https://gauntletfn.com/

    Please leave a positive review 💚(Helps out a bunch)

    Watch the video: https://www.youtube.com/@ImmatureG/podcasts
    Twitter: www.x.com/immaturegamerx

    Show More Show Less
    1 hr and 3 mins
No reviews yet