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Version History

Version History

Written by: The Verge
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About this listen

Version History is a show about the best gadgets ever. And the worst ones. And the ones that might have changed the world, if they ever actually shipped. Every week, your favorite people from The Verge and beyond hang out to tell and debate the story of a gadget, app, website, or any other tech product, and try to determine the item’s true legacy. Because not every product is a hit, but every product has a story. And the ones that really matter aren’t always the ones you think. From the Verge and the Vox Media Podcast Network. World
Episodes
  • TiVo: Press pause
    Jan 11 2026
    Best remote ever? Best remote ever. When TiVo first debuted, it felt like magic: You could pause live TV! You could rewind it! The concept immediately became a phenomenon — even though TiVo itself was never as big a hit as you might think. On this episode of Version History, David Pierce, Nilay Patel, and author and journalist Emily Nussbaum tell the story of TiVo’s technological and cultural revolution, why the company never managed to be as successful as its brand, and how it changed TV for good. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed. We love hearing from you! Email your questions and thoughts to vergecast@theverge.com or call us at 866-VERGE11. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    1 hr and 6 mins
  • Flappy Bird: Game over
    Jan 4 2026
    Flappy Bird was a mean game. It was extremely simple and yet punishingly difficult; if you could get 10 points, that meant you were pretty good! For a few weeks, the game became an absolute global phenomenon — and in the process, both made its creator a ton of money and kind of ruined his life. On this episode of Version History, David Pierce, Jake Kastrenakes, and Game File’s Stephen Totilo explain the wild rise of Flappy Bird, the enormous backlash to this very simple game, and how it changed our relationship to games, and game makers, forever. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed. We love hearing from you! Email your questions and thoughts to vergecast@theverge.com or call us at 866-VERGE11. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    1 hr and 18 mins
  • Nintendo Power Glove: I love it. It's so bad.
    Dec 28 2025
    In the mid-1980s, Nintendo pretty much ruled the video game industry. And somehow, a few toymakers and inventors convinced Nintendo that the controller of the future was… this big, clunky thing you wore on your right arm. (Sorry, lefties.) It wasn’t very good, but people loved it anyway. And while the Power Glove wasn’t exactly the future of anything, you could argue it helped start a revolution in virtual reality and motion controls. On this episode of Version History, David Pierce, Chris Grant, and Game File’s Stephen Totilo do just that. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed. We love hearing from you! Email your questions and thoughts to vergecast@theverge.com or call us at 866-VERGE11. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    1 hr and 16 mins
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