Xbox Game Development and Acquisitions
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About this listen
It’s kind of a wild time to be looking at the games industry. Like everything else, it’s dealing with the issues resulting from the global, and ever-present pandemic. Shifting timelines for game releases, unpredictable availability of hardware during generational launches, it’s already been a lot. And then a few days ago, the news exploded: Microsoft announced it is purchasing Activision-Blizzard – the makers and publishers of huge IPs like Warcraft, Overwatch, and a little thing called Call of Duty. What does this $70 billion deal mean for Microsoft? What about dominant competitors Sony? And then this bombshell is followed by a twist: a few days later, Sony itself announced it is purchasing Bungie – the creators of Halo and Destiny – in another multi-billion-dollar deal.
To help me address this onslaught of developments is my old friend Byron Guina. But there’s a lot for us to unpack, so here we focus on Xbox and we’ll be following up with the PlayStation side of things shortly.