Showing results for "Gregory's Game" in Politics & Social Sciences
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Munich 1972
- Tragedy, Terror, and Triumph at the Olympic Games
- Written by: David Clay Large
- Narrated by: Gregory St. John
- Length: 14 hrs and 39 mins
- Unabridged
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Set against the backdrop of the turbulent late 1960s and early 1970s, this compelling audiobook provides the first comprehensive history of the 1972 Munich Olympic Games, notorious for the abduction of Israeli Olympians by Palestinian terrorists and the hostages' tragic deaths after a botched rescue mission by the German police. Drawing on a wealth of newly available sources from the time, eminent historian David Clay Large explores the 1972 festival in all its ramifications.
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Munich 1972
- Tragedy, Terror, and Triumph at the Olympic Games
- Narrated by: Gregory St. John
- Length: 14 hrs and 39 mins
- Release Date: 17-01-14
- Language: English
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₹1,003.00 or free with 30-day trial
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The Head Game
- High Efficiency Analytic Decision-Making and the Art of Solving Complex Problems Quickly
- Written by: Philip Mudd
- Narrated by: Gregory Abbey
- Length: 7 hrs and 9 mins
- Unabridged
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Filled with logical yet counterintuitive answers to ordinary and extraordinary problems - whether it be buying a new home or pivoting a failing business model - Mudd's HEAD (High Efficiency Analytic Decision-making) methodology provides listeners with a battle-tested set of guiding principles that promise to bring order to even the most chaotic problems, all in five practical steps.
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The Head Game
- High Efficiency Analytic Decision-Making and the Art of Solving Complex Problems Quickly
- Narrated by: Gregory Abbey
- Length: 7 hrs and 9 mins
- Release Date: 06-04-15
- Language: English
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₹668.00 or free with 30-day trial
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Roll Mates
- Written by: Gregory and Allie McMillan
- Original Recording
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Greg is an experienced DM. Allie is a novice player. What keeps their marriage together? Learning about Dungeons and Dragons together! In each episode, Allie asks Greg a question about D&D. The answers can help new players learn the game and experienced players think about it in new and interesting ways. Topics cover everything from mechanics and how-tos... all the way to pop-culture analyses and campaign reviews. Grab your sword, grab your dice, and get ready for some insightfully rambly conversation about Dungeons and Dragons.
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