Showing results for "Impact" in Social Psychology & Interactions
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Getting Gamers
- The Psychology of Video Games and Their Impact on the People who Play Them
- Written by: Jamie Madigan
- Narrated by: Stephen Bel Davies
- Length: 11 hrs and 25 mins
- Unabridged
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Getting Gamers will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.
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Getting Gamers
- The Psychology of Video Games and Their Impact on the People who Play Them
- Narrated by: Stephen Bel Davies
- Length: 11 hrs and 25 mins
- Release Date: 30-04-19
- Language: English
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₹703.00 or free with 30-day trial
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Frontal Fatigue
- The Impact of Modern Life and Technology on Mental Illness
- Written by: Mark D. Rego MD
- Narrated by: Peter Lerman
- Length: 5 hrs and 58 mins
- Unabridged
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In this trailblazing book, Dr. Mark Rego, who has practiced psychiatry and taught at Yale for thirty years, explores why mental illness and stress are skyrocketing alongside technology ostensibly created to improve our world. Using decades of experience and pioneering scientific research, Dr. Rego presents his innovative hypothesis of Frontal Fatigue, the background condition from which many of us now suffer. Frontal Fatigue exists when the unique pressures of modern life overwhelm the prefrontal cortex, the part of our brains that can make us susceptible to mental illness.
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Frontal Fatigue
- The Impact of Modern Life and Technology on Mental Illness
- Narrated by: Peter Lerman
- Length: 5 hrs and 58 mins
- Release Date: 24-05-22
- Language: English
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₹586.00 or free with 30-day trial
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