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Game Wise: The IGEA Educates Podcast

Game Wise: The IGEA Educates Podcast

Written by: IGEA
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Game Wise: IGEA Educates is the podcast that brings together the best minds in and around the Australian games industry. Hosted by IGEA, this series is about unlocking industry knowledge to help you navigate the business of making games and building sustainable businesses.


Covering all aspects of game development, emerging challenges and industry trends, we tap into IGEA’s extensive network while also bringing in experts from outside the gaming space to give you fresh perspectives and practical advice.


Whether you’re an indie startup, a growing studio, or an industry veteran, Game Wise is your resource for navigating the business of games in Australia and beyond. Let’s get wise about games!

© 2026 Game Wise: The IGEA Educates Podcast
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Episodes
  • 3D Art to CEO: What Does Success Look Like?
    Aug 27 2026

    Welcome back to season two of Game Wise, where we are highlighting Australian success stories, aimed at inspiring the next generation of game makers.

    This episode is a frank discussion with Jens and Bryce Szandro, CEO and Founder of Paragon Interactive. Bryce and Jens explore the journey behind Bryce's career into games, from 3D art beginnings to managing a full-service game development studio.

    Bryce shares key points from his career, highlights from the projects he's worked on to the people he's met, and how sometimes the best way network is to just get in front of people, and get remembered as "that Aussie Guy".

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    1 hr
  • Community First: Building Macabre from the Ground Up
    Jul 2 2026

    This is yet another episode in our series highlighting Australian success stories, aimed at inspiring the next generation of game makers.

    In this episode, Jens speaks with Jay Topping, Co-Founder and Creative Director of WeForge Studios, about the journey behind the co-op horror game Macabre. Starting as a lockdown project between friends with no prior games industry experience, WeForge gradually built a community around the game through continuous iteration, transparent communication and a deep understanding of audience engagement. Jay shares lessons on validating ideas early, using marketing to inform development, running a successful Kickstarter campaign, and navigating the challenges of self-publishing and launching an indie game. It’s an honest conversation about the realities of building a studio from scratch, and the persistence, adaptability and authenticity required along the way.

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    1 hr and 18 mins
  • Game Wise Special: What the Federal Budget Means for Game Studios (with RSM Australia)
    May 25 2026

    In this special episode of Game Wise, Jens sits down with Peter Xi, Partner at RSM specialising in R&D Tax and Government Incentives, and Roisin Arkwright, National Tax Technical Director at RSM, to unpack what the latest Federal Budget means for Australian game studios. Together, they explore the proposed changes to the R&D Tax Incentive, including the shift toward “high-intensity” R&D, the removal of supporting activities, and what studios should start doing now to prepare for the changes expected from 2028 onwards.

    The discussion also dives into the broader investment landscape, including the proposed capital gains tax reforms and what they could mean for founders, investors, and early-stage studios seeking funding. Along the way, the episode offers practical guidance on documentation, structuring, compliance, runway management, and how studios can make the most of existing incentives and tax concessions.

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    54 mins
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