Episodes

  • S4 Episode #63: The End.
    Sep 18 2026

    We had a plan. We followed that plan.

    Life had it’s own plan.

    We have always loved podcasting, which we started doing in 2005. Readers of our original comic books wanted to hear the voices of the characters they’d grown to love.

    They became addicted to our podcasts and silly antics, and so did we.

    Over the years we got better in crafting podcasts, and when we shifted from creating comic books to novels, we did the same with the podcasts.

    Life, however, seems to have it’s own plans for us.

    …ones we are often forced to comply to.

    This is such a time.

    When we paused the podcast, hoping to work out the technical difficulties, we took the time to reflect about our voice, our goals, hopes and dreams. We’ve made many podcasts, but none of them have lasted more than a few seasons. That’s when we asked ourselves…

    If we could create any kind of podcast, but it was limited to the solo time and talent of Jaime Buckley, what would we create?

    That’s when we realized that Life of Fiction, the Podcast answered that for us.

    Stories.

    Short stories, read by Jaime, to you,…to open up another part of the Wanted Hero world. Something that would stand alone, on it’s own, and that could be listened to completely out of order…and it wouldn’t matter in the least.

    We all smiled.

    …and Jaime got writing.

    “I won’t do this again, unless I have a minimum of two years of stories. Not seasons…I don’t want to do seasons anymore. One story, each Thursday, rain or shine, for two years.”

    A bit over a year later, Jaime had 104 written stories.…and ideas for years to come.

    He’s recording them now.

    The show is scheduled to launch once the first eight episodes are ready.

    [NOTE: Jaime wrote Episode 000 to allow us to register with Spotify and Apple before we launch. The show will ‘officially’ start with Episode 001…]

    So yes, this is The End.

    …of the old ways.

    Now it’s time to move onto the new.

    Come join us at the Roadkill Tavern!



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    10 mins
  • S4 Episode #62: Ask Höbin Anything (Gnome Edition)
    Jul 17 2025

    I put out a call for questions. Some of you responded. Others responded too enthusiastically, and may be added to a watch list.

    Today’s the day I answer your most curious, ridiculous, and suspiciously-specific questions about gnomes, Trench Wars, and whatever else gets tossed into my hat.

    What did you silly humans ask?

    QUESTION #1: "Do gnomes really have battle muffins, and if so, what makes them 'battle' worthy?"

    QUESTION #2: "Is it true that some gnomes ride armadillos into the arena?"

    QUESTION #3: "Why do gnomes take Trench Wars so seriously?"

    QUESTION #4: "How do gnomes deal with fear before a match?"

    QUESTION #5: "What’s the weirdest thing you’ve seen at a Trench War match?"

    QUESTION #6: "Are there forbidden Trench techniques?"

    QUESTION #7: "Why do some gnomes paint fake buttons on their consoles?"

    QUESTION #8: "Is Trench Wars still dangerous?"

    That wraps up not just today's wild ride through battle muffins and sabotage scandals… but also Season 4 of Life of Fiction, the Podcast.

    Thank you for being part of this journey. For asking questions, sharing ideas, and reminding us that storytelling isn’t just what we do... it’s who we are.

    If you have questions you’d like answered in the next edition of Ask Höbin Anything, you know where to find me:

    LifeOfFiction.com

    Until next time, remember: If you hear mechanical whirring in the ceiling, stay still. If your tea whistles in a minor key, don’t drink it.

    And above all...

    You are MORE than you THINK you are.

    Let us know what you thought of the podcast, or if you have any questions, make sure to leave them in the comments or email podcast@lifeoffiction.com.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    9 mins
  • S4 Episode #61: Trench Wars — The Stories They Tried to Bury
    Jul 10 2025

    Welcome to Episode 61 of Life of Fiction. Today, we’re talking about the stories they tried to bury.

    Not the scoreboards. Not the stats. Not the flashy player cards sold outside the match tunnels.

    We’re talking about the dirt. The bones. The secrets at the heart of the game.

    And at the center of it all—what most folks forget, or conveniently gloss over—are the Trench brothers themselves: Burton and Ernie.

    If you want more hidden lore, strange encounters, or to hear how I almost got arrested for stealing a Trench Wars towel from the VIP tent, visit us at LifeOfFiction.com.

    Remember: You are MORE than you THINK you are!

    ...see you next time. 🚀

    Let us know what you thought of the podcast, or if you have any questions, make sure to leave them in the comments or email podcast@lifeoffiction.com.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    13 mins
  • S4 Episode #60: Gnomecast Confidential: What the Surface Folk Don’t Know
    May 15 2025

    Right, pull up a chair (preferably one that doesn’t hum when you sit on it), and let’s recap the episode the Guild warned me not to publish.

    In Episode 60 of Life of Fiction – the Podcast, I shared some of my deeply investigative—and probably indictable—observations on Trench Wars, pulled directly from my experience following Alhannah Luckyfeller through the dusty gears and deadly glory of the Games.

    You see, Trench Wars isn’t a sport.

    It’s a ritual.

    It’s defiance wrapped in brass and battle muffins.

    🔧 What Did We Learn?

    The Trench is older than its brackets. It started with desperation and mech-building rebellion by two dirt-poor brothers who just wanted to help their dad. Now it’s a cultural pressure valve disguised as entertainment.

    The Trench Brothers were legends before they were outlaws. Burton and Ernie built the first functional scrap mech and punched injustice square in the badge.

    Betting scandals are real. People are gambling with gearboxes, favors, and one notable instance… a canoe. I have questions.

    Sponsors are scary. They don’t just fund pilots—they own them. Contracts include wardrobe clauses, jellybean rituals, and in one case, a cockpit compliance rune that smells like wet mushroom loaf if you disobey orders. (Alhannah refused to confirm this, which means it’s true.)

    The Forked Helm is real. No records. No rosters. No expressions. Six years, six wins, six vanishings. And now their symbol is scratched under my desk. Which I did not buy on the island.

    🧠 Things I May Be Investigating (but officially deny):

    Secret mech parts hidden in bakery supply trucks

    A referee who may or may not be four raccoons in a trench coat

    Whether Alhannah is smuggling schematic blueprints inside her socks (plausible)

    🔧 Takeaway?

    You think Trench Wars is just gear and sparks?It's a living myth in progress, and the only way to understand it… is to get grease on your soul.

    This was Episode 60.

    More to reveal. More to come.

    —Höbin LuckyfellerGnome Historian | Podcast Host | Probably Being Watched

    🎉 Don’t Miss the Party! 🎉

    WantedHero.com is turning 21 years old!We’re throwing a digital birthday bash on May 27th—and you’re invited.

    ✅ Special giveaway for everyone!✅ A ‘Special’ Discount available for 1 hour.✅ Visit with the Author, Jaime Buckley (he’s turning 56!)

    👉 Click here to join the celebration!Come say hi, snag something shiny, and help us toast nearly two decades of wild worldbuilding.

    Join The BIRTHDAY PARTY!

    Remember: You are MORE than you THINK you are!

    ...see you next time. 🚀

    Let us know what you thought of the podcast, or if you have any questions, make sure to leave them in the comments or email podcast@lifeoffiction.com.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    6 mins
  • S4 Episode #59: How Should Progression and Leveling Work
    May 8 2025

    In Episode 59 of Life of Fiction – the Podcast, we ask one of the biggest questions in RPG design: How should heroes grow?

    From XP-driven advancement and story-based milestones to hybrid models and class trials, this episode explores how leveling systems can become powerful storytelling tools—not just stat spreadsheets.

    Whether you’re into grinding monsters, earning narrative moments, or unlocking game-changing abilities through epic feats, this conversation challenges the traditional approach to character growth and invites you to help shape a system that makes leveling feel personal, meaningful, and unforgettable.

    🧠 Key Takeaways from this Episode

    🎚️ Progression = Purpose

    In The Hero Within, leveling isn’t just about stats—it’s about storytelling.Growth should feel like a shift in who your character is, not just what they can do.This episode explores how leveling systems can align with personal arcs and narrative depth.

    ⚔️ XP vs. Milestones vs. Hybrid

    The team dives into the three main systems of advancement:

    XP-Based – Consistent and predictable, but risks turning growth into a grind.

    Milestone-Based – Story-driven and emotional, but pacing can be uneven.

    Hybrid – The best of both: XP for minor boosts, milestones for major evolution.

    Each method changes how players interact with the world—and how their choices matter.

    🌟 What Leveling Should Give You

    Leveling in The Hero Within could offer:

    Stat upgrades like Might, Coordination, and Reason

    New skills, class abilities, or role-based powers

    Unique story rewards, like titles, relationships, or faction influence

    Special abilities tied to what your character has done, not just how much XP they’ve earned

    Progression becomes part of the narrative arc, not just a mechanical routine.

    🧪 Trials, Feats, and Heroic Moments

    Not every level should come easy. The team discusses:

    Class Trials – Advancement through challenges that fit your archetype

    Epic Feats – Surviving legendary encounters, forging alliances, or changing the world

    Narrative Milestones – Key story events that alter your character permanently

    These systems encourage players to grow through story, not just combat.

    ⏳ Pacing and Shared Progress

    The team also explores:

    Group progression – Everyone levels together to keep story pacing clean

    Pacing mechanics – Story arcs dictate growth rather than monster counts

    Level caps and resets – Big class shifts (like becoming a Warlord or Magus) may “soft reset” character progression for balanced scaling

    All of it is aimed at making growth feel earned, without bogging down the fun.

    💬 Community Questions – Help Shape the System!

    Should leveling be XP-driven, milestone-triggered, or a hybrid of both?

    What’s the most exciting kind of reward to get when you level up?

    Would you enjoy class trials or feat-based unlocks tied to your narrative?

    How fast should characters grow in a story-focused system?

    🛠️ Join the conversation at LifeOfFiction.comBecause your growth should be more than math—it should mean something.

    Thats it. That’s all I’ve got for you this week.

    If you love storytelling, role-playing games, or just being part of a creative movement, now is your chance.

    Come play with me.

    Remember: You are MORE than you THINK you are!

    ...see you next time. 🚀

    Let us know what you thought of the podcast, or if you have any questions, make sure to leave them in the comments or email podcast@lifeoffiction.com.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    21 mins
  • S4 Episode #58: The Wayfarer Class – Survival, Story, and the Spirit of the Journey
    May 1 2025

    In Episode 58 of Life of Fiction – the Podcast, we take a winding path through the mysterious and still-developing Wayfarer class—a character built not for domination, but discovery.

    These adaptable adventurers thrive on exploration, survival, and cultural connection. Are they a standalone class? A skill tree? A myth wrapped in boots and trail dust? From pathfinding and diplomacy to wilderness intuition and movement mastery, this episode explores what it means to be the hero who sees what others miss… and lives to tell the tale.

    🧠 Key Takeaways from this Episode

    🗺️ The Wayfarer: Hero of the Unseen Path

    Wayfarers in The Hero Within aren’t built for conquest—they're built for discovery.They’re the scouts, diplomats, survivalists, and lore-bearers who navigate the edges of the known world and make everything else possible.

    They don’t just cross the map—they connect the story dots no one else even sees.

    🧭 Class Progression: Explorer → Wanderer → Wayfarer

    Explorer – Skilled in travel, survival, foraging, and mapmaking.

    Wanderer – Experienced in environmental reading, negotiation, and adaptation.

    Wayfarer – A legendary figure whose very presence uncovers hidden paths, secures allies, and shapes world events.

    Wayfarers evolve through knowledge, movement, and connection—not brute strength or arcane power.

    🌍 Utility Over Combat

    This class thrives in versatility:

    Scouts new terrain

    Manages resources and survival

    Translates languages and mediates conflicts

    Adapts to almost any situation

    They may not dominate combat… but you’ll miss them the moment they’re gone.

    🚶‍♂️ Movement = Power

    Unlike other classes, mobility is the Wayfarer’s strength:

    Mastery of difficult terrain

    Access to hidden paths and travel bonds

    Wilderness intuition and natural resistance

    Tools for evasion, redirection, and rapid response

    They control the space between threats.

    ⚖️ A Class on the Edge

    One of the episode’s big questions:Should the Wayfarer be a full class, a subclass, or a universal skill system?

    The design team explores pros and cons of:

    Full standalone class design

    Branching from Hunter or Tinkerer archetypes

    Modularity: letting any class “pick up Wayfarer traits”

    💬 Community Questions – Help Shape the Decision!

    Does the Wayfarer deserve its own path—or should its essence be shared across classes?

    What kind of survival, travel, or exploration mechanics excite you as a player?

    Can a non-combat class still feel powerful and vital?

    🛠️ Join the conversation at LifeOfFiction.comBecause not every hero storms the gates—some map the way there.

    NEXT TIME: How Should Progression and Leveling Work?

    Thats it. That’s all I’ve got for you this week.

    If you love storytelling, role-playing games, or just being part of a creative movement, now is your chance.

    Come play with me.

    Remember: You are MORE than you THINK you are!

    ...see you next time. 🚀

    Let us know what you thought of the podcast, or if you have any questions, make sure to leave them in the comments or email podcast@lifeoffiction.com.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    22 mins
  • S4 Episode #57: The Healer Class – Restoration, Resilience & the Power to Rise Again
    Apr 26 2025

    In today’s episode we explore the often-underestimated role of the Healer—more than just a support class, Healers in The Hero Within are the pulse of survival and the spirit of the party.

    From battlefield medics and potion-wielding alchemists to divine restorers and shield-summoning protectors, this episode dives deep into what makes healing strategic, meaningful, and heroic.

    Whether you're into buffs, battlefield control, or saving the rogue for the tenth time in a row, this one's for you.

    Key Takeaways from this Episode

    🌿 Healers Aren’t Just Support—They’re the Soul of Survival

    In The Hero Within, Healers aren't just the medic in the background.They’re the ones who change the outcome—not by brute force, but by keeping hope alive when all else fails.

    Healers are champions of resilience, restoration, and holding the line when everyone else is falling.

    🩹 From Medic to Miracle Worker

    The Healer class evolves through three powerful stages:

    Medic – Field-ready, steady hands. Bandages, potions, and basic spells that keep the team upright.

    Restorer – Shields, AoE healing, and buffs that prevent damage before it happens.

    Cleric – A legendary lifebringer capable of reversing fate, summoning divine aid, or turning the tide of an entire battlefield.

    This is the class that grows in both power and purpose.

    💫 Diverse Healing Styles = Strategic Play

    Not all healing looks the same. You can specialize in:

    ✨ Divine Restoration – Holy magic and spiritual energy

    🧪 Alchemical Healing – Potions, tinctures, and science-backed recovery

    💫 Vital Transfer – Sacrifice your own life force to heal others

    🛡️ Prevention – Shields, barriers, and mitigating damage before it starts

    The real power? Blending styles to match the party’s needs.

    🔧 Healing Should Be Strategic, Not Spammy

    To make healing meaningful (and fun), it needs smart limits:

    📉 Resource Management – Energy, mana, supplies

    ⏱️ Cooldowns – Your strongest heals need timing

    🔥 Overhealing Risks – Go too far and magic may burn out, backfire, or destabilize

    When done right, healing becomes its own combat dance—balancing risk, timing, and intuition.

    ⚔️ Beyond the Heal: Should Healers Fight?

    This class isn’t defenseless. Good Healers may:

    Buff allies

    Debuff enemies

    Control the battlefield with wards or zones

    Protect themselves when the rogue forgets to peel the assassin off their back (again)

    In short: support doesn’t mean passive.

    💬 Community Questions – Help Shape the Class!

    Should Healers stick to healing, or gain offense and utility powers?

    What healing systems from other games do you love—or hate?

    What kind of support abilities make YOU excited to play a non-damage role?

    🛠️ Join the conversation at LifeOfFiction.comBecause being a healer isn’t about numbers—it’s about meaning.

    NEXT TIME: The Wayfarer Class – Survival, Story, and the Spirit of the Journey

    Thats it. That’s all I’ve got for you this week.

    If you love storytelling, role-playing games, or just being part of a creative movement, now is your chance.

    Come play with me.

    Remember: You are MORE than you THINK you are!

    ...see you next time. 🚀

    Let us know what you thought of the podcast, or if you have any questions, make sure to leave them in the comments or email podcast@lifeoffiction.com.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    24 mins
  • S4 Episode #56: The Defender Class – Strength Through Sacrifice
    Apr 24 2025

    In this episode of Life of Fiction – the Podcast, we step behind the shield and dive deep into the ironclad role of the Defender.

    More than a tank, more than a wall—this class is about tactical protection, battlefield control, and choosing to take the hit when no one else can.

    As with each of the classes, we’ve designed the Defender as a three-stage class that grows.

    Here's what we cover:

    🛡️ Class Progression – From dependable Guardian, to seasoned Protector, to the nearly unbreakable Sentinel.

    🧱 Defensive Archetypes – The Shieldbearer, The Warden, The Paragon, and The Iron Wall. Each brings a new way to shape the flow of battle.

    ⚔️ Offense vs. Defense Debate – Should Defenders deal damage? Or is battlefield presence enough?

    🔋 Unique Resource Mechanics – Explore stamina pools, guard points, and fortified modes—ways to keep defense dynamic and strategic.

    💥 Lore Integration – How do Defenders show up in the world of Wanted Hero and Chronicles of a Hero? (Hint: you already know some…)

    Plus: A look at what it really means to be a protector in a world full of chaos, and how you—the listener—can help us design the most meaningful tank class in RPG history.

    💬 Join the discussion at LifeOfFiction.comBecause sometimes, being the hero means standing between the world and the fire.

    Drop your thoughts in the comments!

    NEXT TIME: 💖 The Healer’s Path: From Field Medic to Divine Force (sorry — no Rogues…)

    Start the Adventure we’re all talking about…

    Buy the Digital Version from Jaime!

    Buy the Paperback Version from Amazon!

    Join The Community & Grab Your Shirt!

    Thats it. That’s all I’ve got for you this week.

    If you love storytelling, role-playing games, or just being part of a creative movement, now is your chance.

    Come play with me.

    Remember: You are MORE than you THINK you are!

    ...see you next time. 🚀

    Let us know what you thought of the podcast, or if you have any questions, make sure to leave them in the comments or email podcast@lifeoffiction.com.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.lifeoffiction.com/subscribe
    Show More Show Less
    12 mins