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SVGA

SVGA

Written by: Pieuvre.ca
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SVGA delves into the fantastic world of PC retro gaming. Prepare for some sillyness. Some rusted game mechanics. Some FMV. But most of all, prepare for some fun! Hosted by Hugo Prévost and Robert Hiltz - A Pieuvre.ca podcastPieuvre.ca Science Fiction
Episodes
  • SVGA #26: GOG And The Herculean Task of Preserving Games
    Jan 28 2025

    Preserving games for the future: at GOG, a new program, announced in November 2024, is geared towards the updating and maintenance of old videogames in order to keep them playable for the years to come. In this episode of SVGA, Marcin Paczynski, Senior Business Development Manager at GOG, talks about this gigantic endeavour and the obstacles that stand in the way of future-proofing the videogame industry.

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    27 mins
  • SVGA #25: Duke Nukem 3D
    Dec 7 2024

    Come get some! Straight from 1996 comes DUKE NUKEM 3D, the classic from 3D Realms that both transformed a franchise... and killed it. For this 25th episode of SVGA, Hugo and Robert talk about this first person shooter that defined "cool" and "edgy" almost three decades ago.

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    45 mins
  • SVGA #24: Killing Time Resurrected, A Talk With Ziggurat
    Jul 17 2024

    Almost 30 years after it first came out – on the 3DO, no less – KILLING TIME, a first-person shooter that is part action, part horror, and part mystery, is getting a facelift in the form of a remaster by Ziggurat and Nightdive. In this new episode of SVGA, Hugo Prévost and Robert Hiltz talk old game mechanics, possible market saturation and gunning down monsters with Alex Lotz, managing producer at Ziggurat.

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    36 mins
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