The Game Design Round Table cover art

The Game Design Round Table

The Game Design Round Table

Written by: Dirk Knemeyer & David V. Heron
Listen for free

About this listen

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.℗ & © 2019 The Game Design Round Table Art
Episodes
  • Season: RPG - Exploring RPGs with Rob Daviau
    Jan 20 2026

    Today, Rob Daviau joins us again after a year to contribute to a conversation about RPGs. Dirk, David, and Rob talk about some of the practicalities of RPG's and GMing, as well as some of the problems that have arisen through both the tariffs and the lack of face to face gaming. A meaningful conversation that opens up some deeper ideas in the RPG and GM world.

    Show More Show Less
    57 mins
  • BtC with Ellie Dix and Dirk Knemeyer - Series Wrap-Up
    Jan 6 2026

    Today, in an unusual turn of events, Ellie Dix, host of the series Behind the Cardboard, and Dirk Knemeyer, co-host of TGDRT, have a powerful conversation reflecting on the recent series that Ellie has worked so hard to produce. Touching on some of the key focal points and theming of series, as well as Ellie's production management and how that also can apply to her game design and everyday life. As well as discussing the series as a whole, they dive deeper into some specific arguments and concepts surrounding game design. This is a meaningful episode which will give viewers a preview of what Ellie has planned for the future.

    Show More Show Less
    46 mins
  • Season: RPG - D&D with Mike Mearls
    Dec 9 2025

    In this episode of the RPG series, host David Heron speaks with Mike Mearls , a key figure behind Dungeons & Dragons 5th Edition. They dive into what makes both D&D and Magic: The Gathering compelling at their core, how designers can take their first steps into TTRPG creation, and the role online discussion plays—both positive and problematic—in shaping the hobby. Mike also shares his current design approaches, thoughts on accessibility for players of all backgrounds, and how to encourage strong GMs and engaged players. A packed conversation filled with insight for designers and longtime D&D fans alike.

    Show More Show Less
    1 hr and 27 mins
No reviews yet