The Thieves Guild cover art

The Thieves Guild

The Thieves Guild

Written by: Jake Kerr | Epic Fantasy | Audio Drama | Thieves Guild | Full Cast
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About this listen

Some secrets are worth dying for. Some are worth killing for.

From Nebula, Sturgeon, and StorySouth Award nominee Jake Kerr comes an epic fantasy story in the spirit of pulp fiction classics--a serial adventure told via a full cast and that grows in scope with new chapters every day. The Thieves Guild tells the story of Ralan, a street rat who quickly rises to become the guildmaster of the seemingly powerless and symbolic Thieves Guild. Dive into a rich world of geographical conflict and political intrigue that ignites epic battles and civil war. Uncover forgotten magic, swashbuckling adventure, secret societies, and witness heroic feats in this full cast fantasy serial audiobook.

The Thieves Guild is the story of a young man thrust into a role he never expected to fill. And what’s with all the dragon geographic names? Is there a long-forgotten dragon waiting in the mountains?

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CREDITS

✍️ Writer: Jake Kerr
🎙️ Showrunner: Jake Kerr

Production Note

This production utilizes the latest technology in content creation, including audio, visual, and production tools powered by AI under the design and direction of showrunner Jake Kerr.

If you would like to view a map of Ness, you can find it here.

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Grab some Thieves Guild merch here!

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Check out our other audiobook podcasts!

Artifacts of the Arcane
An urban fantasy set in a world where magic is dying on the precipice of World War 2
The world has abandoned magic, but magic hasn’t abandoned the world.
https://podcastalchemy.studio/arcane

Thursday
A cyberpunk VR thriller.
No one can be trusted when nothing is real.
https://podcastalchemy.studio/thursday

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Find out more about writer Jake Kerr: https://www.jakekerr.com
Follow Jake on Bluesky @jakekerr.com

Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Copyright 2024 Jake Kerr
Drama & Plays Science Fiction
Episodes
  • Not Enough
    Jan 22 2026
    Rogers walks the Southern Wall to secure Hugh's crucial vote in his bid to overthrow Ralan as Guildmaster. Playing on the nervous captain's fears of outlander threats and his resentment of being overlooked, Rogers promises military strength and recognition—painting the young Ralan as a potential traitor. With four votes secured, Rogers sets his sights on Mariah in the Ash Fields, confident that one more captain will deliver him absolute power. But as the landscape shifts from grass to dead brown earth, the journey to secure his final vote may prove more challenging than manipulation alone.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.

    Some secrets are worth dying for. Some are worth killing for.

    ----

    CREDITS

    ✍️ Writer: Jake Kerr
    🎙️ Showrunner: Jake Kerr

    Production Note

    This production utilizes the latest technology in content creation, including audio, visual, and production tools powered by AI under the design and direction of showrunner Jake Kerr.

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    Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience!

    Perfect for a weekend binge!

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    If you would like to view a map of Ness, you can find it here.

    ---

    Check out our other audiobook podcasts!

    Artifacts of the Arcane

    A historical urban fantasy set at the beginning of World War Two.
    The world has abandoned magic, but magic hasn’t abandoned the world.

    Thursday

    A cyberpunk VR thriller.
    No one can be trusted when nothing is real.

    This episode includes AI-generated content.
    Show More Show Less
    8 mins
  • The Guild Is Listening
    Jan 21 2026
    Vesper dons the yellow cloak of Guildmaster and ventures into the streets of Ness to consolidate his power. In the Warehouse District, Thief Captain Kalos demands to know where Vesper's true allegiance lies—with the Thieves Guild or the Craft Guild. The answer could determine whether Vesper gains an ally or creates a dangerous enemy. Later, in the Flats, Vesper faces a different challenge: a tavern full of guild members who fall silent at his arrival, unwilling to voice their complaints to the former guild blade who now commands them.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.

    Some secrets are worth dying for. Some are worth killing for.

    ----

    CREDITS

    ✍️ Writer: Jake Kerr
    🎙️ Showrunner: Jake Kerr

    Production Note

    This production utilizes the latest technology in content creation, including audio, visual, and production tools powered by AI under the design and direction of showrunner Jake Kerr.

    ----

    Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience!

    Perfect for a weekend binge!

    ---

    If you would like to view a map of Ness, you can find it here.

    ---

    Check out our other audiobook podcasts!

    Artifacts of the Arcane

    A historical urban fantasy set at the beginning of World War Two.
    The world has abandoned magic, but magic hasn’t abandoned the world.

    Thursday

    A cyberpunk VR thriller.
    No one can be trusted when nothing is real.

    This episode includes AI-generated content.
    Show More Show Less
    7 mins
  • Vesper's Plotting
    Jan 20 2026
    With Orion and Bertram dead, the Craft Guild teeters on the edge of chaos. Vesper takes his first steps as Guildmaster, walking the Craft Tower complex to assess its defenses and finding them dangerously inadequate. When he observes Sergeant Lann drilling recruits with uncommon skill and authority, Vesper sees an opportunity to secure the tower's defenses. But promoting a young sergeant to Captain is only the first piece of rebuilding the guild's fractured leadership. With the tower's military command established, Vesper must now find someone to help him manage the sprawling guild—a task he knows he's wholly unqualified to handle alone.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.

    Some secrets are worth dying for. Some are worth killing for.

    ----

    CREDITS

    ✍️ Writer: Jake Kerr
    🎙️ Showrunner: Jake Kerr

    Production Note

    This production utilizes the latest technology in content creation, including audio, visual, and production tools powered by AI under the design and direction of showrunner Jake Kerr.

    ----

    Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience!

    Perfect for a weekend binge!

    ---

    If you would like to view a map of Ness, you can find it here.

    ---

    Check out our other audiobook podcasts!

    Artifacts of the Arcane

    A historical urban fantasy set at the beginning of World War Two.
    The world has abandoned magic, but magic hasn’t abandoned the world.

    Thursday

    A cyberpunk VR thriller.
    No one can be trusted when nothing is real.

    This episode includes AI-generated content.
    Show More Show Less
    8 mins
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