Play Money
Or, How I Quit My Day Job and Made Millions Trading Virtual Loot
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Narrated by:
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Grover Gardner
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Written by:
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Julian Dibbell
The desire for virtual goods - magic swords, enchanted breastplates, and special, hard-to-get elixirs - has spawned a cottage industry of "virtual loot farmers": people who play the games just to obtain fantasy goods that they can sell in the real world. The best loot farmers can make between six figures a year and six figures a month.
Play Money is an extended walk on the weird side: a vivid snapshot of a subculture whose denizens were once the stuff of mere sociological spectacle but now, with computer gaming poised to eclipse all other entertainments in dollar volume, and with the lines between play and work, virtual and real increasingly blurred, look more and more like the future.
©2006 Julian Dibbell; (P)2007 Gildan Media Corp